Monday 2 July 2012

Castle

My first piece of 3D! I made this with the intention of putting it into Unity and being able to walk around it (I was probably reminiscing back to the halcyon days of 3D construction kit and Castle Master) It's quite crudely constructed with not much consideration to the tri count.

I did get it into Unity, and a kind developer coded me up a character to walk around it. It quickly became apparent that designing buildings and landscapes for a first person was going to be a very interesting proposition. Relative scale, angles and distance wasn't something that I hadn't initially worried about.


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