Well that's the boat taken care of. Still need to do the sails and rigging mind you, and I can see those being raaaather tricky! Might bash it up a bit still though and make it a bit more rickety.
Saturday, 15 September 2012
Monday, 10 September 2012
Ship in a bottle
This is what I'm currently tackling (well a very rough sketch of it anyway) Dont ask me why I chose a ship in a bottle, I think perhaps Im subconsciously recreating the kit models I made as a kid :)
Ill be posting the 1st pass of the ship soon...
and we're off!
ok, that ends the retrospective of my 3D work. From now on Ill be posting as I go - Please stay tuned!
postbox
Well the obvious progression of my journey into the Z, is to place my daughter in a postbox :)
Actually it started by me having a couple of hours to spare and modelling the postbox as a little modelling practice. The addition of the legs is basically a way of getting me started with some rigging. My plan is to have her lift the postbox and then slowly side step off the screen. I'll post the results when finished (It may take some time!)
The little princess
Call me cheesy, but I've modelled my daughter :) Simplifying my models is proving quite a nice, almost zen like task.
The puddles reflection is actually a little trick that somebody showed me in Unity. It's actually a duplicate of the model flipped and placed beneath. I think getting an effective light reflection would have taken me a LOT longer.
The puddles reflection is actually a little trick that somebody showed me in Unity. It's actually a duplicate of the model flipped and placed beneath. I think getting an effective light reflection would have taken me a LOT longer.
Keyop
Thought I'd have a stab at modelling Keyop (based loosely on this figure bit.ly/PjiVli) I wasn't overly happy with the outcome - not sure the cell shaded look suits him that much (although I havent really spend much time finished him off).
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